This is important to some people, I'm sure. I'm not sure how those things combined and it went wrong, but reading plenty of pages turned up with that knowledge. The whole issue was because the GPS has low-poly geometry and an uncapped frame-limit. I put directions in a comment below (and another comment to elaborate on the issue for those interested in knowing more). ![]() This is brand new, released today in Update 441.87. While there have been workarounds (or using integrated graphics), Nvidia has FINALLY provided us the solution in the form of a hard FPS-cap option within the Nvidia Control Panel (FPS Limit under 3D Settings). Those with Nvidia RTX cards (and possibly other new GTX cards) may be plagued with a persistent issue where the game freezes upon entering the GPS screen. ![]() Something has happened which is a big deal to some players of this game.
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